60 slots
- 8 GB RAM
- 4 vCores
- 60 GB NVMe
- AntiDDoS L3/L4/L7
11,00 €/mo
Game server
Your Rust server with wipes scheduled from the panel, one-click Oxide/uMod plugins and hardware that handles 4500-size maps without stutter. AntiDDoS L3/L4/L7 included to survive the usual wipe-day attacks.
One-click Oxide/uMod and Carbon installation.
Scheduled automatic wipes (map, blueprints or both).
Map generator and custom map support.
Built-in RCON for live administration.
Hardware sized for 4000-4500 maps with heavy entity counts.
Automatic backups before every wipe.
A guideline based on what you plan to run. If you're between two, take the larger one: upgrading later is instant and you only pay the difference.
| Scale | RAM | vCores | Good for |
|---|---|---|---|
| Up to 60 players | 8 GB | 4 | 3000-3500 map, weekly wipe |
| 60-100 players | 12 GB | 6 | 4000 map with Oxide plugins |
| 100-150 players | 16 GB | 8 | 4500 map with many bases built |
| 150+ players | 24 GB | 10 | High-population public server |
In Rust what drives usage isn't connected players but map size and built entities. A 4500 map has more than double the terrain of a 3000 one, and every base built adds entities the server simulates each tick. That's why usage climbs through the wipe and drops sharply when you reset it.
28015 (UDP) · 28016 (RCON)
Pick your plan based on concurrent players. Prices exclude VAT.
We are currently out of Rust servers. Open a ticket to reserve your slot or migrate from another host, and we will let you know as soon as one is available again.
11,00 €/mo
18,00 €/mo
26,00 €/mo
40,00 €/mo
The closer the server is to your players, the lower their Rust ping.
Minimum latency for Spain and southern Europe
Central Europe, optimal EU routing
LATAM and North America
That's expected: entities accumulate. Schedule a daily restart to free memory and consider cleanup plugins that remove abandoned bases. If it still degrades, the map is too large for your plan.
Rust updates on the first Thursday of each month and breaks compatibility. Wait for Oxide/uMod to publish their updated build before starting, and update plugins that rely on changed APIs.
Check port 28015 UDP is open and that `server.queryport` responds. If the server doesn't list but does accept direct IP connections, it's almost always the query port.
Step by step and written by our team: from installation to the most common problems.
For playing with friends, 60 slots is plenty. A stable community server runs well on 100-150. Above 200 players you need dedicated hardware — look at our higher plans or a VPS.
Yes. From the panel you set recurring wipes (weekly, biweekly or monthly), choosing whether to wipe just the map, blueprints too, or generate a fresh seed automatically.
Yes, Oxide/uMod and Carbon install with one click. After that you can upload any plugin over FTP and configure it from the panel's file editor.
Quite a lot. A 4500 map with many bases uses far more RAM and CPU than a 3000 one. If you want a big map and a full server, take at least the 100-slot plan.
From 11,00 €/mo, with a control panel, AntiDDoS and human support.